Earth Drive
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Earth Drive Skill Info | |
No detail image | |
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 44 + (Skill Level × 8) |
Cast Delay: | 1 second |
Cooldown: | (8 − Skill Level) seconds |
Target: | Self |
Area: | 3x3 ~ 7x7 |
Element: | Earth |
Equipment: | Shield |
Prerequisites | |
(Royal Guard) Reflect Damage Lv. 3 |
Earth Drive (Alt: Earth Drive) is a 3rd class offensive skill available as Royal Guard.
Effect
Inflicts Earth property Melee Physical Damage to all enemies in a set area around the user and decreases their Physical Defense and Attack Speed by 25%. This skill also sweeps any ongoing ground skills in its area of effect. The damage is greatly affected by the weight of the equipped shield and it has a chance of breaking it, except for some explicitly unbreakable shields.
Level | Base Damage (ATK) | Effect Duration | Area of Effect | Break Chance | Cooldown | SP Cost |
---|---|---|---|---|---|---|
1 | (Shield Weight × 2)% | 3s | 3x3 | 1% | 7s | 52 |
2 | (Shield Weight × 3)% | 6s | 2% | 6s | 60 | |
3 | (Shield Weight × 4)% | 9s | 5x5 | 3% | 5s | 68 |
4 | (Shield Weight × 5)% | 12s | 4% | 4s | 76 | |
5 | (Shield Weight × 6)% | 15s | 7x7 | 5% | 3s | 84 |
Damage (ATK) = [Base_Damage × (BaseLv ÷ 100)]%
Notes
- The total damage is inflicted in one bundle of 5 hits. This only affects the divisibility of the damage, which is rounded down.
- Although it may sweep ground skills such as Extreme Vacuum and Manhole, players already trapped in these will still need to wait the full duration of those effects. A Royal Guard trapped in Extreme Vacuum can move by casting Battle Chant after a successful use of this skill.
- This skill is capable of hitting concealed enemies and revealing them.
- The upgrade level of the equipped shield does not affect the damage.
- Cards that increase damage percentage-wise do not affect Shield Weight and Shield Refine on skills that consider those into damage calculation. They will affect Weapon Attack and Equip Attack only.
External
Enhanced by
- Shield Ring [1]:
- If Inspiration is level 5, reduces cooldown by 1.5 seconds.
- If Pinpoint Attack is level 5,
- Reduces variable casting time by 0.5 seconds.
- Reduces SP cost by 25.
- Royal Guard Shadow Shield:
- Increases damage by 20%.
- For every upgrade level, increases damage by an additional 5%.
- True Randel Lawrence Card:
- Increases damage by 20%
- Increases damage by an additional 20% when compounded to a level 4 weapon
- If upgrade level is +10 or higher, increases damage by an additional 20%