Earth Drive Skill Info
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No detail image
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Type: |
Offensive Skill
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Levels: |
5
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SP Cost: |
44 + (Skill Level × 8)
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Cast Delay: |
1 second
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Cooldown: |
(8 − Skill Level) seconds
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Target: |
Self
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Area: |
3x3 ~ 7x7
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Element: |
Earth
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Equipment: |
Shield
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Prerequisites
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(Royal Guard) Reflect Damage Lv. 3
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Earth Drive (Alt: Earth Drive) is a 3rd class offensive skill available as Royal Guard.
Effect
Inflicts Earth property Melee Physical Damage to all enemies in a set area around the user and decreases their Physical Defense and Attack Speed by 25%. This skill also sweeps any ongoing ground skills in its area of effect. The damage is greatly affected by the weight of the equipped shield and it has a chance of breaking it, except for some explicitly unbreakable shields.
Level |
Base Damage (ATK) |
Effect Duration |
Area of Effect |
Break Chance |
Cooldown |
SP Cost
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1
|
(Shield Weight × 2)% |
3s |
3x3 |
1% |
7s |
52
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2
|
(Shield Weight × 3)% |
6s |
2% |
6s |
60
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3
|
(Shield Weight × 4)% |
9s |
5x5 |
3% |
5s |
68
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4
|
(Shield Weight × 5)% |
12s |
4% |
4s |
76
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5
|
(Shield Weight × 6)% |
15s |
7x7 |
5% |
3s |
84
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Damage (ATK) = [Base_Damage × (BaseLv ÷ 100)]%
Notes
- The total damage is inflicted in one bundle of 5 hits. This only affects the divisibility of the damage, which is rounded down.
- Although it may sweep ground skills such as Extreme Vacuum and Manhole, players already trapped in these will still need to wait the full duration of those effects. A Royal Guard trapped in Extreme Vacuum can move by casting Battle Chant after a successful use of this skill.
- This skill is capable of hitting concealed enemies and revealing them.
- The upgrade level of the equipped shield does not affect the damage.
- Cards that increase damage percentage-wise do not affect Shield Weight and Shield Refine on skills that consider those into damage calculation. They will affect Weapon Attack and Equip Attack only.
External
Enhanced by
- Shield Ring [1]:
- If Inspiration is level 5, reduces cooldown by 1.5 seconds.
- If Pinpoint Attack is level 5,
- Reduces variable casting time by 0.5 seconds.
- Reduces SP cost by 25.
- Royal Guard Shadow Shield:
- Increases damage by 20%.
- For every upgrade level, increases damage by an additional 5%.
- True Randel Lawrence Card:
- Increases damage by 20%
- Increases damage by an additional 20% when compounded to a level 4 weapon
- If upgrade level is +10 or higher, increases damage by an additional 20%