Deluge
Zur Navigation springen
Zur Suche springen
Deluge Skill Info | |
No detail image | |
Type: | Supportive Skill |
Levels: | 5 (Fixed) |
SP Cost: | (50 - (Skill level*2)) |
Cast Time: | 5 seconds |
Duration: | (Skill level) minutes |
Target: | Ground |
Range: | Melee |
Area: | 7x7 |
Catalyst: | 1 Yellow Gemstone |
Prerequisites | |
(Sage) Endow Tsunami Lv. 2 |
Description
Cast an area on the ground that will amplify all Water element attacks and increase the Max HP of Water element characters.
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Water Element Damage (%) | 10 | 14 | 17 | 19 | 20 |
+Max HP (%) | 5 | 9 | 12 | 14 | 15 |
SP Cost | 48 | 46 | 44 | 42 | 40 |
Duration (min) | 1 | 2 | 3 | 4 | 5 |
Notes
- Deluge also enables the use of the Water Ball and Aqua Benedicta skills.
- Deluge acts as shallow water for skills Aqua Benedicta and Water Ball. While Water Ball consumes Deluge rapidly, Aqua Benedicta can be used endlessly while the spell on the ground lasts.
- Deluge doubles the duration of Blinding Mist.
- Deluge cannot be cast on a cell currently affected by any floor skill or ground targeted skill.
- Initial cast consumes 1 Yellow Gemstone and grants the Elemental Floor buff for the duration. Casting Deluge, Whirlwind or Volcano while the buff is active will not incur a gemstone cost.