Mace

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Maces are a blunt weapon type usable by Acolyte, Merchant and Swordman classes. All maces are naturally unbreakable except in upgrade attempts.

Size Damage
Small 75%
Medium 100%
Large 100%

List

Note: Forge denotes the Blacksmith ability Smith Mace. These versions have 0 slots, but can have elemental or strong modifiers.

Name Possible Slots Level Attack Weight Additonal Notes
Club Smith, 3, 4 1 23 70 N/A
Mace Smith, 3, 4 1 37 80 N/A
Chain Smith, 2, 3 2 84 80 N/A
Flail Smith, 2, 3 2 69 90 N/A
Smasher Smith, 2, 3 2 54 100 N/A
Erde 2 3 130 50 MSP +50; damage inflicted with Bomb and Acid Terror +20%; recovery power of the user's healing skills +10%
Iron Driver 0 3 155 300 N/A
Lunakaligo 3 3 110 70 If the user's base STR is 77 or higher, ASPD +4%, 15% chance of inflicting Stun on the target when doing a melee attack, 5% chance of finding food when killing mosters
Morning Star Smith, 1, 2 3 110 150 N/A
Red Square Bag 2 3 130 50 MHP +200; damage inflicted with Bomb and Acid Terror +20%; if the user's base Str is 91 or higher, 5% chance of inflicting Stun on the target when doing a melee attack; chance of a potion type item dropping when a monster is killed
Stunner Smith, 0, 2 3 140 200 Stun by 20% chance
Sword Mace Smith, 1 3 130 120 N/A
Veteran Hammer 2 3 160 180 For each level of Divine Protection the user has learned,Heal skill power increased by 1%; For each level of Mace Mastery the user has learned, CRIT +2
Wrench 0 3 115 250 Stun, Blind, Poison, and Freeze by chance
Golden Mace 1,2 4 110 80 +10% dealt vs. Undead
Grand Cross 0,1 4 140 150 SP +1 with each attack vs. Undead, SP +3 with each Undead killed, LvL 3 Turn Undead by chance
Long Mace 0 4 135 80 Resist +10% vs. ranged attacks
Mjolnir 0 4 250 600 DEX +40, STR +15, Raises ASPD
Nemesis 0 4 120 90 1% chance of using Signum Crusis on the target when doing a physical attack of a level equal to the upgrade on the weapon; physical damage against Demon race and Shadow element targets +10%; 10% chance for when dealing physical damage, the user will gain Atk +50 for 20 seconds
Quadrille 0 4 165 90 +10% dealt vs. Undead, Demi-Human, and Earth
Slash 0 4 145 100 +15% dealt vs. Undead, EXP +5% vs. Undead, Coma by chance vs. Undead
Spike 0,2 4 85 70 CRIT +40, DEF -2/3rds