Dagger

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Dagger-type weapons range from small Knives to not-so-small Daggers, which are mainly used by Thieves, Dagger-Assassins and Rogues. Some daggers are specialized for non-Thief classes, but Acolyte-class based characters are unable to equip any Daggers.

Daggers are compatible with the passive skills Double Attack and Sword Mastery.

Size Damage
Small 100%
Medium 75%
Large 50%

List

Note: Forge denotes the Blacksmith ability Smith Dagger. These versions have 0 slots, but can have elemental or strong modifiers.

Name Possible Slots Level Attack Weight Additonal Notes
Knife Smith, 3, 4 1 17 40 N/A
Cutter Smith, 3, 4 1 30 50 N/A
Fisherman's Dagger 0 1 39 60 N/A
Jujube Dagger 0 1 39 60 N/A
Kindle Dagger 0 1 39 60 N/A
Obsidian Dagger 0 1 39 60 N/A
Main Gauche Smith, 3, 4 1 43 60 N/A
Novice Main Gauche 0 1 43 0.1 Cannot be upgraded
Novice Main-Gauche 0 1 45 0.1 Cannot be upgraded
Moonlight Dagger 0 4 50 70 SP +10%, SP +3 each attack
Cursed Dagger 0 4 55 40 Curse by chance
Dirk Smith, 2, 3 2 59 50 N/A
Poison Knife 0, 2 3 64 80 Poison by high chance
Zeny Knife 0 3 64 120 Gain a small amount of zeny with each monster killed
Bazerald 0 4 70 50 INT +5, MATK +10%
Mailbreaker 0, 3 4 70 100 Break Armor by chance
Swordbreaker 0, 3 4 70 100 Break weapon by chance
Dagger Smith, 2, 3 2 73 60 N/A
Dagger of Counter 0 4 140 55 CRIT +90
Kitchen Knife 0 4 75 50 CRIT +30, +3% vs. Demi-Human, 50% chance to find Meat when killing Brute
Combat Knife 0 4 80 40 Pierces Demi-Human DEF, Resist +10% vs. Demi-Human
Cowradice Blade 1, 2 3 80 70 DEF +5
Ice Pick 0, 1 4 80 60 Pierces DEF, Deals damage depending on target's DEF
Weeder Knife 0 4 80 40 +15% vs. Plant, Resist +15% vs. Plant, Pierce Plant DEF
Stiletto Smith, 2, 3 2 87 70 N/A
Exorciser 0 4 90 70 Pierces Demon DEF, Resist +5% vs. Demon, Resist -10% vs. Demi-Human
Fortune Sword 0 4 90 50 Perfect Dodge +20, Luck +5
Gladius Smith, 2, 3 3 105 70 N/A
Azoth 0 4 110 70 Polymorph monster by chance
Cinqueda 2, 3 3 110 70 Novice & Super Novice only
Dragon Killer 0, 2 4 110 90 Pierces Dragon DEF, +10% Exp vs. Dragon
Damascus Smith, 1, 2 3 118 80 Indestructible
Ginnungagap 0, 1 4 120 70 Blind by chance, Self-Blind by low chance
Scalpel 3 4 120 50 Bleeding by chance
Tooth Blade 1 4 130 70 LvL 1 Slow Casting by chance, LvL 2 Slow Casting by chance if upgraded to +9
Assassin Dagger 0, 1 4 140 60 HP +20%, SP +15%, ASPD +2%
Sucsamad 0, 1 4 140 80 Indestructible, +10% vs. Earth and Wind
Grimtooth 0 4 180 80 Reduces DEF by half, FLEE +10, Perfect Dodge +5