2014-07-06

Shoutbox

  • Gast#463f

    Nvm 😂 wer lesen kann ist halt doch klar im Vorteil. Danke sehr ☺️

    11:58
  • Gast#463f

    Ich finde da kein Punkt „Community“ in den Reitern 😳

    11:57
  • Siehe hier: https://nyanro.org/?site=info unter Community ^^

    11:46
  • doch gibt es

    10:31
  • Gast#463f

    Hey, gibt es hier kein Discord?

    09:58
  • Auch dir vielen Dank für deine Review auf RMS, Griesnix! :kitty:

    18:05
  • Gast#e20e

    Funktioniert wieder - danke (falls was gemacht wurde <3)

    10:11
  • Gast#e20e

    Guten Morgen Zusammen! Hat noch jemand Probleme beim Login? Map Server scheint ja da zu sein, aber wir bekommen nach der Char Select einen Failed to Connect to Server :(

    09:51
  • Auch hier nochmal vielen Dank für deine Review auf RMS, Keyrubin! :no1:

    12:48
  • Gast#04c8

    funktioniert schon wieder kA was da war

    10:18
  • Gast#04c8

    Guten morgen :) bekommt noch wer beim einloggen die nachricht "Failed to Connect to Server"? oder liegt das an mir?

    09:22
  • Guest#703e

    Awesome, thanks for the info. Figured it was, but never too late to ask! :D

    20:23
  • Hey, yes it's a false positive on the patcher. Best is to ignore the whole directory in your virus scanner. ^^"

    14:04
  • Guest#2a65

    Hey there! New player here, does the Full client installer give a false positive for a virus? (Kepavll!rfn) Windows is crying haha

    23:07
  • Heutiges Event 30 Minuten später (21:30). Bin noch nicht ganz fertig und hab gedacht ich schaff es bis 21 Uhr sorry

    20:51
  • Bitte Türchen neu öffnen. Muss das Event heute leiderumplanen aus gesundheitlichen Gründen. Tut mir leid. Weitere Infos im Beitrag

    19:11
  • Ihr lieben ich muss die Verlosung heute leider auf morgen schieben. Es gab heute Vormittag privat einiges und meine Pläne schieben sich nach hinten das ich 21 Uhr nicht schaffe. Alles weitere im Beitrag

    13:45
  • Habs korrigiert, sorry Leute das ist mir total durch die Lappen gegangen ^^"

    18:50
  • Hi Sakura - welches Item soll denn gefarmt werden?

    13:24
  • Ich glaub der Server ist abgeschmiert^^

    21:14
  • Denke nicht. Bei mein Mechanic gibt es da auch kein Unterschied..

    15:46
  • Gast#4537

    Ich habe grade meinen BS gespielt und irgendwie bekomme ich keinen Schadensbonus wenn ich power-thrust aktiviere mache ich etwas falsch?

    08:22
  • Level 10 war anscheind nur bei iRO früher zu erreichen. Nun aber sollte es einfach nur noch veraltet sein.

    14:49
  • Mach ich..

    07:15
  • Keryrubin, macht am besten einen Thread unter Bug Report. Diese Shoutbox hält nicht ewig und die Nachrichten gehen verloren über Zeit

    22:22
  • Server:

    • *Added support for the 2013-12-23cRagexe client.
      -The support appears to be stable enough but could still have a few bugs.
      -This is for testing currently and will updated when needed.
    • *Added the produceeffect command.
      -This is a debug command used for testing the ZC_ACK_REQMAKINGITEM packet which allows viewing produce animations on command. The new rune and change material crafting animations will be added in the future.
    • *changed the ID for the SP_FIXEDCASTRATE since it needed to be in a area where it would better fit in.
    • *Added some comments and information in a number of places.
      -Will help in the future with the adding of future features and content.
    • *Added support for the ZC_SKILL_ENTRY4, ZC_SKILL_ENTRY5, ZC_MSG_STATE_CHANGE3, ZC_MAPPROPERTY_R2, and CZ_REQ_WEAR_EQUIP_V5 packets.
      -The SKILL_ENTRY packets are needed to display unit ID's higher then 255 and also to allow the working on animations affected by skill level.
      -MSG_STATE_CHANGE is needed since the 2nd version of the packet doesn't work properly with the 2013-12-13cRagexe client.
      -MAPPROPERTY_R2 is needed to allow access to cart inventory's. It does other things too.
      -REQ_WEAR_EQUIP_V5 is the packet sent by clients that support the shadow equips has a 32-bit item mask, which the first shadow equip slot starts at 0x10000.
    • *Fixed a issue where a player couldn't access their cart's inventory.
    • *Reviewed the code for the costume equips.
      -Noticed a number of places that were missing needed coding and checks for the equips. This is now fixed. Also coded the equips to be treated like all other items to allow for card slots, enchantments, item scripts, etc. to make it possible to fully customize them.
    • *Updated the refine, itemlist, and stats commands.
    • *Recoded the changelook command.
    • *MAX_PACKET_DB increased to 0xf00
    • *MAX_PACKET_VER increased to 30 to support the 2013-12-23cRagexe client.
    • *Changed the EQP_VISIBLE function to no longer send sprite view request for the EQP_COSTUME_FLOOR slot as its not officially used yet and doesn't do anything right now.
    • *Added some checks to the displaystatus command.
    • *Fixed a issue where certain skills and features that checked for players that are a Monk or Super Novice type job didn't detect Sura and Expanded Super Novice jobs.
    • *CG_MOONLIT
      -Fixed a issue where the timing for the skill may have been broken due to a typo.
    • *Added the MAPID_THIRDMASK which will soon be used for detecting 3rd jobs and replace UPPERMASK_THIRD.
  • Server:

    • *Added support for the 2013-12-23cRagexe client.
      -The support appears to be stable enough but could still have a few bugs.
      -This is for testing currently and will updated when needed.
    • *Added the produceeffect command.
      -This is a debug command used for testing the ZC_ACK_REQMAKINGITEM packet which allows viewing produce animations on command. The new rune and change material crafting animations will be added in the future.
    • *changed the ID for the SP_FIXEDCASTRATE since it needed to be in a area where it would better fit in.
    • *Added some comments and information in a number of places.
      -Will help in the future with the adding of future features and content.
    • *Added support for the ZC_SKILL_ENTRY4, ZC_SKILL_ENTRY5, ZC_MSG_STATE_CHANGE3, ZC_MAPPROPERTY_R2, and CZ_REQ_WEAR_EQUIP_V5 packets.
      -The SKILL_ENTRY packets are needed to display unit ID's higher then 255 and also to allow the working on animations affected by skill level.
      -MSG_STATE_CHANGE is needed since the 2nd version of the packet doesn't work properly with the 2013-12-13cRagexe client.
      -MAPPROPERTY_R2 is needed to allow access to cart inventory's. It does other things too.
      -REQ_WEAR_EQUIP_V5 is the packet sent by clients that support the shadow equips has a 32-bit item mask, which the first shadow equip slot starts at 0x10000.
    • *Fixed a issue where a player couldn't access their cart's inventory.
    • *Reviewed the code for the costume equips.
      -Noticed a number of places that were missing needed coding and checks for the equips. This is now fixed. Also coded the equips to be treated like all other items to allow for card slots, enchantments, item scripts, etc. to make it possible to fully customize them.
    • *Updated the refine, itemlist, and stats commands.
    • *Recoded the changelook command.
    • *MAX_PACKET_DB increased to 0xf00
    • *MAX_PACKET_VER increased to 30 to support the 2013-12-23cRagexe client.
    • *Changed the EQP_VISIBLE function to no longer send sprite view request for the EQP_COSTUME_FLOOR slot as its not officially used yet and doesn't do anything right now.
    • *Added some checks to the displaystatus command.
    • *Fixed a issue where certain skills and features that checked for players that are a Monk or Super Novice type job didn't detect Sura and Expanded Super Novice jobs.
    • *CG_MOONLIT
      -Fixed a issue where the timing for the skill may have been broken due to a typo.
    • *Added the MAPID_THIRDMASK which will soon be used for detecting 3rd jobs and replace UPPERMASK_THIRD.

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