2021-09-05

Shoutbox

  • Und again... Neue Box, neues Glück xD

    17:50
  • Gast#67ed

    Serverclient mit Trojana?

    10:30
  • False positive im Patcher.

    21:56
  • So, ab sofort sollten die Trojaner- Meldungen der Vergangenheit angehören. Ich habe den patcher gewechselt. Dieser wird bei euch automatisch aktualisiert. Er sieht nahezu genauso aus, ist aber unter der Haube bedeutend moderner und sicherer. Außerdem sollte er keine Virenscanner mehr ärgern. ^^

    15:10
  • Für alle, die Probleme mit dem aktuellen Client hatten: https://nyanro.org/dl/2026-10-27_Fullclient_5.04.7z
    Dieser ist tagesaktuell, inklusive neuem Patcher. ^^

    20:54
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  • Mainserver:

    • Changed a huge number of functions to support int64 values.
      -Will be needed in future updates...
    • Some item updates.
      -Added full support for the IP_NOIVE_BOX item package.
      -Item package system updates:
      --Added support for rental items.
      --changed random group item creation to official algorythm.
      -pc_additem will now probably check for rental items and inform the player.
      -updated clif_addcards to support sending pet intimacy.
    • Updated char saving to increase performance.
      -It's not needed to always save everything...
      -Also added full support for storage dirty checks as already done in guild storages.
    • Added another safe-check to prevent characters from beeing saved with 0 HP / 0 SP.
      -This also causes the character to get stuck in an fake-dead state after re-login.
    • Cleaned up some code.
    • Fixed an memory leak.
      -The clan database was not destroyed on shutdown.
    • Added support for true / false constants.
    • Extended LOG_ALL_PACKETS function.
      -now also displays all intif_parse packets.
    • Initial release of the Achievement System.
      -It's not yet working, but the base work (funtions, databases, etc.) is done. I'll finnish this in another update.
      -It will stay disabled for now.
      -Includes Title System which is integrated into the Achievement System.
      -Includes RODEX integration for rewards.
      -Added new atcommand reloadachievementdb.
      -Added new script commands achievementinfo, achievementadd, achievementremove, achievementcomplete, and achievementexists. -Thanks to @rathena for the base.
    • Some cleaning in databases.
    • Updated Byorgue summon slave delay
      -prevent potential farming exploit.
      -Gravity seem to increased it long time ago before renewal.
    • Some instance fixes:
      -Fixed some questlog issues in Bakonawa Lake instance.
      -Added some missing mapflags.
      -Some fixes in Sealed Shrine instance.
      --Fixed instance trying to change quest without checking it.
      --Fixed incorrect condition checks in attaching maps of the instance.
      --Fixed trying to disable wrong NPCs.
      --Fixed not enabling all Bobbing Torches.
      -Some fixes in Wolfchev Laboratory instance.
      --Fixed the entering the instance.
      --Some typo fixes.
      -Implementation of Ghost palace instance (based on iRO)
      -Added ghost palace instance script
      -Add needed monster, item and quest database entries (& more)
      -Added mapflags for instance map (1@spa)
      -Update instance scripts to follow official behaviour
    • Some lighthalzen quest fixes & uodates.
      -add cutins for Friendship Quest.
      -Fixed an issue where the player get stuck in Rekenber Job quest


    Oldschool-Server:

    • Added return values for unit script commands
      -Script commands getunitdata and setunitdata will return -1 when the given GID is not found.
      -Script commands getunitname and setunitname will return Unknown when the given GID is not found.
      -Added a new script command unitexists
    • Added and updated several warning messages
      -enablenpc / disablenpc / hideoffnpc / hideonnpc now display the npc source when the npc named doesn't exist
      -Added more info to the NPC source warning to status_set_viewdata when no view data has been found
      -Added a capvalue to UPET_HUNGER on setunitdata
      -areamonster now checks if the monster ID exists

    Wiki:

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