- Offizieller Beitrag
General:
- Upgraded MySQL to v8.0.35
- Upgraded WoltLab Suite & Forum to 6.0.3
Mainserver:
- Minor improvements on pm processing.
-removed double min_chat_delay check in the case of a @main message
-moved autotrade check over the ignore list check, so that if user is in autotrade it doesnt waste time going thru the characters ignore list array. - Small optimisation on battle_attr_fix.
- Modified DNSBL check on login server to stop looking up addresses on the first match.
- A new field was added to homun_skill_tree.txt containing the minimum level of intimacy to unlock a skill.
-This is used in some skills where the homunculus has to reach a amount of 910 of intimacy. The default value is 0 and it should only affect evolved homunculus. - Removed a unneeded check in clif_parse_UseItem.
- Harmonized mapflag script commands, flag value is always an int, and could be superior to 1 for some mapflags.
- A player interacting with a NPC will now no longer be queued when died.
-This was causing problems with further NPC interactions. - Fixed heal -Hp,0; percentheal -100,0; where causing a map-crash.
- Mercenary now mimic their master's speed on each map change.
- Added some checks to pc_jobchange.
-It will now remove elementals, shops & clones. - Some misc cleaning.
- Fixed @item commands to only display message "Item created" on success.
- @raisemap will now also heal all players.
- Applied the 'min_chat_delay' to @main, @PetTalk and @homtalk.