- Offizieller Beitrag
Mainserver:
- Fixed a typo in the map_msg.
- Some cleaning.
-cleaned-up skill requirements.
-Cleaned up some other issues/left overs.
-Cleaned up Weapon Research and Cart Revolution bonuses. - Added ITEM_NOUSE_SITTING message.
- Modified status_calc_* to support multiple options.
-Also fixed some calculation issues. - Fixed the Font System to properly save to the character.
- Fixed 'bAutoSpellOnSkill'.
- Added skill_get_itemeq function (accessor).
- Some misc changes to skill_unit_move_sub function.
-Added skill-id to error message for easier debugging. - Some Rockridge fixes
-Changed item costs to use the default values from database. - Removed an unnecessary applied cooldown when casting Endure.
- Fixed Plagiarism & Reproduce
-Preseve now only prevents to copy skills via Plagiarism, player are still able to copy skills by Reproduce.
-Added db/skill_copyable_db.txt that allows you customize the available skills to be copied.
-Removed some configs from conf/battle/skill.conf, these settings can now be set by editing the db/skill_reproduce_db.txt - MO_EXTREMITYFIST; NJ_ISSEN
-Fixed a nullpo return if used by monsters.
-Cleaned up and optimized ZC_SPIRITS usage.
--Still might need some more optimations.
-This should also fix some crashes related to Biolab 4 dungeon. - Fixed Flamel_Card effect.
- Updated Vellum Weapons item script to official.
- Changed itemgroups & itempackages from array to DBMap.
-Removed MAX_* limits.
-Changed a player bonus fixed array.
-Added 'bonus2 bAddItemGroupHealRate' to replace 'bonus2 bAddItemHealRate' for Item Group ID usage.