2025-08-17

Shoutbox

  • Und again... Neue Box, neues Glück xD

    17:50
  • Gast#67ed

    Serverclient mit Trojana?

    10:30
  • False positive im Patcher.

    21:56
  • So, ab sofort sollten die Trojaner- Meldungen der Vergangenheit angehören. Ich habe den patcher gewechselt. Dieser wird bei euch automatisch aktualisiert. Er sieht nahezu genauso aus, ist aber unter der Haube bedeutend moderner und sicherer. Außerdem sollte er keine Virenscanner mehr ärgern. ^^

    15:10
  • Für alle, die Probleme mit dem aktuellen Client hatten: https://nyanro.org/dl/2026-10-27_Fullclient_5.04.7z
    Dieser ist tagesaktuell, inklusive neuem Patcher. ^^

    20:54
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    • Offizieller Beitrag

    Mainserver:

    • Added full support for 2 new skill packets which might be needed in future:
      -CZ_USE_SKILL_START, CZ_USE_SKILL_END.
      -The only skill known to use it right now is GC_ROLLINGCUTTER.
    • Added some pre-support for new Reinforced Madogears.
      -Client support is currently missing, but it is already supported server-sided.
      -I don't know the exact client date here, but might be a 2019/2020 client needed...
    • Fixed storage condition in lasagna town.
    • Changed/optimized the map cache handling
      -With this update I was able to reduce the RAM usage of the map server by ~100MB!
      -Beyond the memory usage drop there is also a significant processing speed improvement which can be noticed during boot and map cache loading.
      -We now use a smart map cache handler that loads its data only when a map is necessary (the data is then kept until shut down).
    • Instance Rework
      -Instance Functionality/Feature
      --Server may now create instances of any maps regardless of client-side edits, e.g. one can clone prontera and call it "mymapname"
      --Instances may now be available in 4 distinct ways, by nobody (server type instance, to be used with special map names), by a sole character, by a party, or by a guild
      -Script Command Changes
      --instance_create 2nd param is now called owner_id instead of party_id, and it got a 3rd optional param that defines what kind of owner id it is (when not provided, assumes party_id, for backwards compatibility).
      -- available options are (IOT_ stands for INSTANCE OWNER TYPE) IOT_NONE (0), IOT_CHAR (1), IOT_PARTY (2) and IOT_GUILD (3).
      --instance_destroy no longer autodetects instance id from party id
      --instance_attachmap now supports a 4th, optional, param, "<new map name>", it will allow you to specify a entirely new map name for the instance (without the need of client-side edits).
      -- This option can be best employed when used on a instance of <owner_type> IOT_NONE
      --instance_detachmap no longer autodetects instance id from party id
      --instance_id no longer supports any param
      --instance_set_timeout no longer autodetects instance id from party id
      --instance_announce no longer autodetects instance id from party id, and to tell it to autodetect from the attached script you must set instance_id param as -1 as opposed to 0
      --instance_npcname no longer autodetects instance id from party id
      --has_instance no longer autodetects instance from party, however it now checks if attached player possesses a instance with same map as has_instance(<param>) checks for
      --instance_warpall no longer autodetects instance from party
      -Other Changes
      --Instance IDs (valid ones) are now always >= 0 as opposed to > 0 (update your scripts!)
      -This is the 1st step to make newer forms & features of instances possible.
    • Fixed a nullpo info caused by clif_additem.
    • Updated Visual Studio v15 project files target platform version.
    • Fixed slaves_inherit_mode config doesn't accept values > 3.
      -Also changed default value to 4 which is official.
    • Fixed AM_POTIONPITCHER and AM_BERSERKPITCHER requirement checks.
      -Also updated skill_get_itemid to support new itemID-range.
    • WZ_METEOR; WL_COMET; SU_CN_METEOR
      -Fixed some issues with these skills related to their unit behaviors.
    • LG_RAYOFGENESIS
      -Corrected skillratio & added int bonus.
      -Updated/fixed skill effect to official.
      -Updated Maxlevel to 10.
      -Removed Inspiration requirement.
    • Fixed MC_IDENTIFY using wrong inventory index value.
      -This also fixes the Magnifier item.
    • High Wizard Aftercast Values
      -Ganbantein now has an aftercast delay of 5s
      -Gravitational Field now has an aftercast delay of 5s-9s
    • Fixed some item types.
    • Fixed Gold_Coin_Basket Buy/Sell price.
    • Added missing Upg_Clip script.
    • Fixed White_Wing_Suits defense.
    • Added some missing items.
    • Added Nine Tail Pet.
    • Fixed another wedding bug
    • Made color value in showevent script command optional.
  • 15peaces 23. September 2025 um 22:20

    Hat das Thema geschlossen.

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