2025-08-17

  • So, leider musste ich die Shoutbox mal neu installieren, um nen Bug zu fixen... langfristig wird wohl mal wieder ein Foren- Upgrade nötig ^^"

    11:24
    • Offizieller Beitrag

    Mainserver:

    • Added full support for 2 new skill packets which might be needed in future:
      -CZ_USE_SKILL_START, CZ_USE_SKILL_END.
      -The only skill known to use it right now is GC_ROLLINGCUTTER.
    • Added some pre-support for new Reinforced Madogears.
      -Client support is currently missing, but it is already supported server-sided.
      -I don't know the exact client date here, but might be a 2019/2020 client needed...
    • Fixed storage condition in lasagna town.
    • Changed/optimized the map cache handling
      -With this update I was able to reduce the RAM usage of the map server by ~100MB!
      -Beyond the memory usage drop there is also a significant processing speed improvement which can be noticed during boot and map cache loading.
      -We now use a smart map cache handler that loads its data only when a map is necessary (the data is then kept until shut down).
    • Instance Rework
      -Instance Functionality/Feature
      --Server may now create instances of any maps regardless of client-side edits, e.g. one can clone prontera and call it "mymapname"
      --Instances may now be available in 4 distinct ways, by nobody (server type instance, to be used with special map names), by a sole character, by a party, or by a guild
      -Script Command Changes
      --instance_create 2nd param is now called owner_id instead of party_id, and it got a 3rd optional param that defines what kind of owner id it is (when not provided, assumes party_id, for backwards compatibility).
      -- available options are (IOT_ stands for INSTANCE OWNER TYPE) IOT_NONE (0), IOT_CHAR (1), IOT_PARTY (2) and IOT_GUILD (3).
      --instance_destroy no longer autodetects instance id from party id
      --instance_attachmap now supports a 4th, optional, param, "<new map name>", it will allow you to specify a entirely new map name for the instance (without the need of client-side edits).
      -- This option can be best employed when used on a instance of <owner_type> IOT_NONE
      --instance_detachmap no longer autodetects instance id from party id
      --instance_id no longer supports any param
      --instance_set_timeout no longer autodetects instance id from party id
      --instance_announce no longer autodetects instance id from party id, and to tell it to autodetect from the attached script you must set instance_id param as -1 as opposed to 0
      --instance_npcname no longer autodetects instance id from party id
      --has_instance no longer autodetects instance from party, however it now checks if attached player possesses a instance with same map as has_instance(<param>) checks for
      --instance_warpall no longer autodetects instance from party
      -Other Changes
      --Instance IDs (valid ones) are now always >= 0 as opposed to > 0 (update your scripts!)
      -This is the 1st step to make newer forms & features of instances possible.
    • Fixed a nullpo info caused by clif_additem.
    • Updated Visual Studio v15 project files target platform version.
    • Fixed slaves_inherit_mode config doesn't accept values > 3.
      -Also changed default value to 4 which is official.
    • Fixed AM_POTIONPITCHER and AM_BERSERKPITCHER requirement checks.
      -Also updated skill_get_itemid to support new itemID-range.
    • WZ_METEOR; WL_COMET; SU_CN_METEOR
      -Fixed some issues with these skills related to their unit behaviors.
    • LG_RAYOFGENESIS
      -Corrected skillratio & added int bonus.
      -Updated/fixed skill effect to official.
      -Updated Maxlevel to 10.
      -Removed Inspiration requirement.
    • Fixed MC_IDENTIFY using wrong inventory index value.
      -This also fixes the Magnifier item.
    • High Wizard Aftercast Values
      -Ganbantein now has an aftercast delay of 5s
      -Gravitational Field now has an aftercast delay of 5s-9s
    • Fixed some item types.
    • Fixed Gold_Coin_Basket Buy/Sell price.
    • Added missing Upg_Clip script.
    • Fixed White_Wing_Suits defense.
    • Added some missing items.
    • Added Nine Tail Pet.
    • Fixed another wedding bug
    • Made color value in showevent script command optional.
  • 15peaces 23. September 2025 um 22:20

    Hat das Thema geschlossen.

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