Beiträge von 15peaces

Shoutbox

  • Auf der Homepage mit dem Ingame Account einloggen. Dann im Control Panel auf Charaktere -> den Char auswählen und dort dann den Style resetten. ^^

    20:38
  • Gast#8848

    Moin Moin , ich wollte bei mein charackter die haare stylen und habe einen sprite error bekommen und kann auch nicht mehr einloggen...^^ wie kann ich das fixen ?

    19:46
  • :heh:

    21:26
  • eben eingeloggt und stehe in geffen vor dem shop. Somit war wohl nicht der .go pay die ursache? aber naja das Laufen in den shop ja wohl auch nicht xDD vllt muss sich der server erst an meine gottlosen onlinezeiten gewöhnen^^

    20:58
  • Sorry Leute xD

    20:54
  • Server läuft erstmal wieder... aber .go pay als Crash- Ursache? Ich weiß ja nicht... war noch jemand online und hat irgendwas getan? ^^"

    18:16
  • wtf? wie zum... o.o"

    17:52
  • der server istn icht tot, aber der map-server ist abgeraucht xD pöses Odi :P

    14:26
  • Wenn ich mich anmelde und meinen char auswähle kommt: failled to connect to server

    09:33
  • server tot ?

    09:31
  • Tut mir echt Leid, ich hab ihn wieder gecrasht... Hab in Geffen Blue Gems gekauft und danach .go pay eingetippt... und bin nie in Payon angekommen -.-" Sorry (mit RK Sir Odium)

    00:22
  • Wow, cool Vielen Dank!!

    22:59
  • Korrigiere nochmal, da der Server gerade leer war, ist der Fix nun übernommen, Crash sollte nichtmehr vorkommen.. ^^

    21:46
  • Korrigiere, Ursache gefunden und Fix bereits vorbereitet ^^"

    21:29
  • hm... also ich bin jetzt auf dem Testserver ne Weile im Dewata 2 unterwegs und kann bisher keine Probleme/Crashes feststellen... Mit welcher Class und ggf. welchen Skills hast du dort was gefarmt? ^^"

    21:21
  • Läuft wieder, Ursache bislang unbekannt... ^^"

    06:48
  • Ich glaube ich hab den Server abgeschossen...^^ sry. Bin nicht sicher was passiert ist, hab in Dewata 2 gefarmt ;(

    03:48
  • Yuno ist ab sofort wieder zugänglich, bitte patchen ^^

    21:01
  • Ich werd verrückt das is ja sau cool. Danke

    16:08
  • dann geh mal in Control Panel und dort dann auf Characters. danach Character auswählen und auf reset potion klicken

    14:09
  • Man könnte sagen meine Poppel kleben in Yuno fest... :D

    11:20
  • Gast#6311

    2 meiner chars hängen in yuno wegen c3dworldress unsupported error :(

    10:05
  • Gast#6311

    oh mann ... ja habs selbst auch rausgefunden... man muss weiblich sein. Ich bin aber genderfluid!.... wie unfair

    10:03
  • Kann ich dir so ohne weitere Infos auch nicht sagen, vermutlich erfüllst du irgend eine Voraussetzung nicht... Ist der Char weiblich? ^^

    13:38
  • Gast#25a6

    Warum kann man Ribbon mit Slot nicht anziehen?

    12:18

    General:

    • Upgraded MySQL to v8.0.35
    • Upgraded WoltLab Suite & Forum to 6.0.3


    Mainserver:

    • Minor improvements on pm processing.
      -removed double min_chat_delay check in the case of a @main message
      -moved autotrade check over the ignore list check, so that if user is in autotrade it doesnt waste time going thru the characters ignore list array.
    • Small optimisation on battle_attr_fix.
    • Modified DNSBL check on login server to stop looking up addresses on the first match.
    • A new field was added to homun_skill_tree.txt containing the minimum level of intimacy to unlock a skill.
      -This is used in some skills where the homunculus has to reach a amount of 910 of intimacy. The default value is 0 and it should only affect evolved homunculus.
    • Removed a unneeded check in clif_parse_UseItem.
    • Harmonized mapflag script commands, flag value is always an int, and could be superior to 1 for some mapflags.
    • A player interacting with a NPC will now no longer be queued when died.
      -This was causing problems with further NPC interactions.
    • Fixed heal -Hp,0; percentheal -100,0; where causing a map-crash.
    • Mercenary now mimic their master's speed on each map change.
    • Added some checks to pc_jobchange.
      -It will now remove elementals, shops & clones.
    • Some misc cleaning.
    • Fixed @item commands to only display message "Item created" on success.
    • @raisemap will now also heal all players.
    • Applied the 'min_chat_delay' to @main, @PetTalk and @homtalk.

    Wartung.png

    Am Freitag, den 01.12.2023 bis Sonntag, den 03.12.2023 werde ich unsere nächste monatliche Wartung ausführen.
    Während diesen Arbeiten wird der Server planmäßig 1x neu gestartet und ist für ca. 40 Minuten nicht erreichbar. Dieser Reboot wird Sonntag Nachmittag/Abend stattfinden. Geplant ist unter anderem folgendes:

    • Update des Servers auf den aktuellen Entwicklungsstand
    • Clientupdate auf kRO 30.11.23
    • Backup der Datenbanken
    • Einige interne (Sicherheits-) Updates / Fixes
    • Update der Foren-Software

    Die Wartung wurde ausgeführt und alle Systeme arbeiten wieder normal. Und hier (mal wieder verspätet ^^") die Änderungen:

    • Update des Servers auf den aktuellen Entwicklungsstand (Changes)
    • Clientupdate auf kRO 31.10.23
    • Backup der Datenbanken
    • Einige interne (Sicherheits-) Updates / Fixes
    • Einige Itemfixes
    • Weitere Rock Ridge Mine Fixes
    • Vorbereitungen für die Testphase für den offiziellen Cash Shop
      -> Der Reward Shop kann nun NyanPoints in NyanCoins umwandeln.
    • Wünsch dir was zur Wartung:
      Aurora:
      -Fix der Movabillity vieler Items :)
      --Runestones & Token of Siegfried sind jetzt wieder lagerbar, Rest folgt.

    Mainserver:

    • Some cleaning and optimizing.
      -Removed some unneeded/leftover code.
      -some cleaning in guild leader change functions.
      -Cleaned up Costume Job System to work like officials.
      -Changed & prepared some stuff to get clan emblems working.
    • Added status icons to mvp scrolls.
    • Hidden GMs will now ignored by PVP ranking timer.
    • Fixed a friend adding exploit.
    • Removing a friend will now also remove you from your friends friendlist.
    • Fixed CZ_PC_BUY_CASH_POINT_ITEM packet for 2010-11-24aRagexeRE+ clients.
    • (Un)equip stuff is now also possible while under status changes.
    • /resetstate now also resets taekwon mission.
    • Removed outdated version number handling & updated map_versionscreen function.
    • Added a workaround for too large ZC_SKILLINFO_LIST packets resulting from gm_all_skill setting by sending excess skills one by one
    • Vendings are no longer broken when character moves map or is recalled by a gm.
    • Adding new config min_npc_vending_distance config which simulates the official 'no vending near npcs' feature.
    • Cleaned up NPC_RUN to show e_hlp and not get stuck in a follow state.
    • Warmth of the Sun/Moon/Stars are now placeable on Land Protector.
    • Fixed Eska not reducing movement speed.
    • All Runestones & Token of Siegfried can now be placed in storage.
    • Added some missing items.
    • Added missing COYOTE and GASTER drops.

    Wartung.png

    Am Freitag, den 03.11.2023 bis Sonntag, den 05.11.2023 werde ich unsere nächste monatliche Wartung ausführen.
    Während diesen Arbeiten wird der Server planmäßig 1x neu gestartet und ist für ca. 20 Minuten nicht erreichbar. Dieser Reboot wird Sonntag Nachmittag/Abend stattfinden. Geplant ist unter anderem folgendes:

    • Update des Servers auf den aktuellen Entwicklungsstand
    • Clientupdate auf kRO 31.10.23
    • Backup der Datenbanken
    • Einige interne (Sicherheits-) Updates / Fixes
    • Weitere Rock Ridge Mine Fixes
    • Fix des Guild Fensters
    • Start einer Testphase für den offiziellen Cash Shop

    Die Wartung wurde ausgeführt und alle Systeme arbeiten wieder normal. Und hier die Änderungen:

    • Update des Servers auf den aktuellen Entwicklungsstand (Changes)
    • Clientupdate auf kRO 30.09.23
    • Backup der Datenbanken
    • Einige interne (Sicherheits-) Updates / Fixes
    • Start der Ranking Season 41
    • Vote for Points ist jetzt wieder verfügbar
    • Clienten aktuallisiert
      -Nutzer des "German-Patches" bitte beachten: NACH DEM PATCHEN muss die aktuelle Version aus dem Forum genutzt werden (Änderungen an den Dateistrukturen).

    Mainserver:

    • Fixed Emperium's skill damage/heal and elemental resist.
    • Fixed map-server crashing when monster was killed by a reflected Waterball or Earthquake and `delay_battle_damage` was set to `no`.
    • Skill timers will no longer be added if source has been already removed from map and is about to be freed.
    • Fixed bShortWeaponDamage to work against cart termination.
    • Added missing db_data2ui function.
    • Fixed bug with autocasts being blocked by skill_amotion_leniency.
    • Elemental Sword bautospellonskill recursion is now fully functional.
    • Fixed Super Novices mentral strength so that they may ressurect in gvg maps w/o being kicked out.
    • Fixed reflecting bug:
      -mage casts firebolt on professor with doublecasting+maya, if reflected, the fire bolt would trigger double casting.
    • Coma on monsters now grants you the fully deserved exp.
    • Warlock's Comet no longer requires 2 gemstones if you cast it beside another warlock.
      -Also Fixed Adoramus bug of same fashion, now it no longer requires a blue gesmtone if you cast it beside another character of acolyte base class.
    • Merged/optimized main-chat message handling.
    • item_noequip now scans armor enchant gems.
    • skill_onskillusage will now be only triggered if previous skill didn't miss.
    • Magenta, Cobalt, Maize, Verdure, Firing and Icebound traps are now able to be cast under a target's feet.
    • Epiclesis now heals every 3 seconds instead of 1.
    • Minor improvement on NPC parsing.
    • Some misc. cleaning.
    • Some @PetTalk updates:
      -Added flood protection for pet emotions.
      -Changed /dice to roll random 1-6 (before it always rolled 1).
      -Added more /emotions to pet emotion processing.
    • Firewalk and Electric Walk should now work properly.
    • Emergency Call does not recall dead guild members anymore.
    • Replaced remaining rand() calls with rnd().
    • Another performance improvement: Shutdown processing is now about to 7 times faster.
    • A minor memory improvement, changed some usages of idb_get to idb_exists if the data is not needed.
    • NPC loaded by @loadnpc will now trigger their OnInit labels as they're loaded.
    • Added a warning when NPC shops sell items for 0z (FREE!).
    • Instance NPCs will now be cleared properly.
    • Added some missing items.
    • Increased MAX_ITEMGROUP to read Holy Egg 2 group.
    • Corrected PACKETVER_CHAR_DELETEDATE
    • Removed duplicate Bismarc NPC in Hugel.
    • Added missing 'delitem's in Ninja Job Quest.
    • Added 22nd argument (MOB_MVPEXP) to 'getmonsterinfo' which returns the mvp_exp of a monster.
    • Changed 'checkvending' to return 2 if player is using autotrade.
    • Fixed waterball not canceling magic power if target is killed while not all spheres were fired.
    • Fixed bug that didn't allow LV 90+ TK Rankers from being able to use kicks not corresponding to current kick stance.
    • Fixed bug with abracadabra self skills not working.

    Wartung.png

    Am Freitag, den 06.10.2023 bis Sonntag, den 08.10.2023 werde ich unsere nächste monatliche Wartung ausführen.
    Während diesen Arbeiten wird der Server planmäßig 1x neu gestartet und ist für ca. 20 Minuten nicht erreichbar. Dieser Reboot wird Sonntag Nachmittag/Abend stattfinden. Geplant ist unter anderem folgendes:

    • Update des Servers auf den aktuellen Entwicklungsstand
    • Clientupdate auf kRO 30.09.23
    • Backup der Datenbanken
    • Einige interne (Sicherheits-) Updates / Fixes
    • Start der Ranking Season 41
    • Fix des Guild Fensters
    • Neue Clienten erstellen (Stichwort 3. grf)

    Das passiert, wenn eine der ndata.grf's die 2GB Dateigröße überschreiten. Der Client kann sie dann nichtmehr lesen.

    Das dürfte vor allem ältere Clienten betreffen, die durch viele Patches einfach "vollgemüllt" sind.

    Ich werde allerdings langfristig wohl eh eine 3. grf hinzufügen, um dem Problem künftig zu entgehen. Der RO-Client wächst in den letzten Jahren doch erstaunlich schnell xD

    Wtf?

    Evtl. ist deine grf beschädigt?

    Wie groß ist deine ndata2.grf? Wenn die 2GB oder größer ist, kann das die Ursache sein. Wenn ja, hilft nur den Client neu herunterladen und patchen, damit du nen cleanen Client hast... ^^"

    Die Wartung wurde ausgeführt und alle Systeme arbeiten wieder normal. Und hier die Änderungen:

    • Update des Servers auf den aktuellen Entwicklungsstand (Changes)
    • Clientupdate auf kRO / ragRE 31.08.23
    • Backup der Datenbanken
    • Einige interne (Sicherheits-) Updates / Fixes
    • Fix der Pet Food Bugs
    • (Teilweiser) Fix des Guild Fensters

    Mainserver:

    • Fixed exploit with infinite item use.
    • Updated existing registry saving code to perform one single uniform query.
    • Fixed some trap bugs
      -you now can attack traps directly.
      -Fixed Remove Traps range.
    • Fixed @mount command for Mechanics.
    • Some misc. cleaning & fixing.
      -Fixed missing casts from void* to struct online_char_data* in char.c.
    • Fixed party & friend-list exploits which allowed players to confirm the online status of another player.
    • Rehashed Item_delay.txt
      -Before you could only have MAX_ITEMDELAYS (10) items with delays. Now: you can have up to MAX_ITEMDELAYS (10) concurrent delays.
      -Item delays are no longer lost on logout, they're persistent until server restarts.
    • Fixed some item scripts.
    • Fixed blinker+evil druid vs status recovery.
    • Small Life Potion, Medium Life Potion and Regeneration Potion are no longer dispel-able
    • Fixed baby classes forging/brewing rates.
    • Added official elemental converter creation window.
    • Venom Dust poison doesn't ignore items or stats anymore.
    • Fixed a bug with autocast max count checking, super special thanks to @rathena
    • Fixed some leftovers related to random numbers.
    • Fixed Genetic Ammo item types.
    • Royal Guard's Force of Vanguard icon no longer goes negative.
    • Break Fall's dodge combo may be only be used with Fly Kick now.
    • Poem Bragi, Whistle, Assasin Cross, Apple Idun, Humming, Don't Forget me, Fortune Kiss and Service4U are only dispellable if you're no longer in the song area (in the 20s grace time).
    • Trick Dead may now be canceled with provoke.
    • Fixed timer errors on Taekwon kicks.
    • Fixed Sevenwinds (warm wind) and Miracle from being dispellable.
    • Fixed Autospell bugs with stacking, foot check, and max_count check.
    • Removed duplicate Magnum Break code.
    • Fixed Flying Side Kick, you can now use it in non-foe and jump to their location (confirmed on official).
    • MO_BODYRELOCATION can now be used in battlegrounds.
    • AC_SHOWER; MA_SHOWER
      -Now work over land protector.
      -Added new skill inf: INF2_NOLP.
    • MO_TRIPLEATTACK; PA_SACRIFICE; NPC_MAGICALATTACK
      -Fixed an issue that stopped the character from attacking if either missed.
    • GS_CRACKER
      -Fixed the stun effect.
    • AM_TWILIGHT3
      -The skill no longer allows you to attempt to bypass empty bottle count.
    • RA_WUGSTRIKE
      -Can now be used without riding a warg.
    • GM_SANDMAN
      -Added full support for the skill.
      -Enabled skill via Angra Manyu item.
    • TK_JUMPKICK
      -Fixed invalid running state.
      --This was causing wrong damages when use the ability with 1 cell difference of your target.
    • TK_MISSION
      -Now only getting random mobs that are available from dead branch list.
    • WZ_STORMGUST
      -Fixed it to always throw foe backwards from storm gust center, confirmed on official server.
      -Now doubles it's damage every 3 hits against' boss monsters.
    • BD_LULLABY
      -Fixed it to end after moving out of ensamble area.
    • NPC_SELFDESTRUCTION
      -Fixed to don't hit hidden characters.
    • AB_JUDEX; AB_RENOVATIO
      -Applied official max level changes.
    • SA_MAGICROD
      -Now displays animation on usage.

    Wartung.png

    Am Freitag, den 08.09.2023 bis Sonntag, den 10.09.2023 werde ich unsere nächste monatliche Wartung ausführen.
    Während diesen Arbeiten wird der Server planmäßig 1x neu gestartet und ist für ca. 20 Minuten nicht erreichbar. Dieser Reboot wird Sonntag Nachmittag/Abend stattfinden. Geplant ist unter anderem folgendes:

    • Update des Servers auf den aktuellen Entwicklungsstand
    • Clientupdate auf kRO 31.08.23
    • Backup der Datenbanken
    • Einige interne (Sicherheits-) Updates / Fixes
    • Fix der Pet Food Bugs
    • Fix des Guild Fensters
    • Fix der Quest Logs

    Mainserver:

    • Another crash-fix related to guild-exp-tax.
    • Performance Improvements guild_send_xy_timer function.
      -Changed to not process the guild if no members are online.
      -Removed a unnecessary idb lookup.
    • NC_INFRAREDSCAN; SR_EARTHSHAKER
      -Fixed skill effects.
    • Fixed Deep Sleep status and Voice of Siren not going off when hit.

    Mainserver:

    • Fixed null pointer dereference in skill_name2id.
    • Fixed item script typos NPC_CRITICALWOUND*S*
    • Fixed baphomet card bonus not working when used by ammunition (required by a new kunai)
    • Fixed gcc warning, removed unused variable 'flag'.
    • Fixed an exploit where you can create crafting items by mixing packets thru wpe/rpe/whatever. -It now checks if the item you're attempting to create belongs to the trigger used.
    • Fixed a server crash when a character with guild-exp-tax kills a monster.
      -Also cleaned up and moved guid-exp-cache code just like the castle stuff...
    • loginlog now submits proper escaped message to log.
    • ST_REJECTSWORD
      -Fixed damage reduction to now apply damage properly and reject dual-wield weapons properly as on official servers.
    • HW_MAGICPOWER
      -Rewrote to behave like on official servers...
      -the status now uses a much simpler two-state mechanism.
      -non-offensive and non-magic skills no longer consume the status
      -set WZ_ICEWALL NK flag to NK_NO_DAMAGE to properly not consume the status
      -fixed stale matk used for unit- and timerskills
      -removed a couple now unnecessary exceptions (they now work out of the box/as side effects)

    Mainserver:

    • Fixed ZC_GUILD_INFO3 packet
      -This fixes the territory display.
    • Server shutdown and @cleanmap / @cleanarea are now all faster.
      -Instead of wasting time doing a dbmap lookup (of a data it already possessed!) on each floor item being deleted, it'll use the data to clean the item.
    • Some more internal database fixes and optimations.
      -Enabled DB_OPT_RELEASE_DATA for several DBMaps to simplify data freeing.
      -Fixed va_list being reused in DBMap code (linkdb_foreach()).
      -replaced DBIterator function calls with macros wherepossible.
      -Fixed Nick DB code using uninitialized data.
    • Some misc. cleaning & fixing.
      -Some code cleanup (npc (timer)event labels).
      -Fixed a little leftover in socket_enchant2.txt.
      -Optimized some statuses.
      -Fixed walk-delay bug when a player is attacked in disguise causing inaccurate client position.
      -Some fixing related to manner status.
      -Fixed some memory leaks & crashes on server-shutdown.
    • Rewrote/updated the SC_COMBO logic.
      -Got rid of remainig state.combo usages and added usage of PACKET_ZC_SKILLINFO_UPDATE2 to report skill inf changes.
      -This should also fix some issues with the combo skills.
    • Added @showzeny tracking to pc_payzeny so that it's messages are more consistent when zeny is earned/reduced.
    • `clif_displaymessage` is now capable of displaying multiline messages.
    • pc_resetstate will now also reset the TK_MISSION target mob.
    • Fixed @allskill setting skill ids too late.
    • Some script fixes.
      -Added missing warp to iz_dun05.
      -Fixed Siblings Quest exploits and made it more official.
    • Fixed @duel problem with Kaizel.
    • Fixed all sniper traps (except ankle snare) from working on their owner.
    • (AoE) skills now continue to trigger even if character is dead, official behavior.
    • Updated Emperium to not can be healed by any skills.
    • Fixed some (ancient) MvP bugs/exploits
      -When mvp drops are at 100% drop rate it'll no longer always drop the first.
      -MvP monsters no longer can target play dead characters.
      -It has been confirmed on official servers that MvP mobs have no dmotion even without endure.
    • Songs no longer dispell on death.
    • Fixed Divest status changes not loading properly on login with `debuff_on_logout: 0`
    • Status change packet cleanup
      -replaced duplicate function clif_status_load with a macro
      -put some checks that were previously in multiple places into clif_status_change
      -packets are now used as they are on official servers:
      --ZC_MSG_STATE_CHANGE for ending statuses and starting them on non-pcs
      --ZC_MSG_STATE_CHANGE2 for starting *all* statuses on players
      --tick = 9999 for statuses of indeterminate duration
      --for non-pc units, a packet is only sent if it has a visual impact on the client; if you notice any missing visual effects, please report them!
      -fixed status end packet never being sent for non-pc, non-mercenary units
      -removed hard-coded status length exceptions in clif_status_change
    • Some item database updates.
      -Enabled & fixed some headgears.
      -Fixed Mysterious_Powder item type & effect.
      -Added full support for 2 new item_trade.txt flags:
      --Item can't be attached to mail
      --Item can't be auctioned
      -nodrop/notrade flags no longer share no mail and no auction flags
      -added some missing item trade flags and updated others.
      -Fixed Pile Bunkers (ID:1549) job requirements.
      -Fixed some arrow recipes.
      -Fixed Sky Deleter Card (and similar items) not healing when killing a monster when in Berserk status.
      -Fixed Eddga Card, it should give 1 MDEF (instead of 0).
    • Fixed holy and shadow elemental scrolls from dispelling on death.
    • Some monster database updates.
      -Added Bradium Golem to mob_race2_db.txt.
      -Fixed some wrong monster drops & chances.
      -Fixed Garms iRO name.
    • PA_SACRIFICE
      -Fixed calculation order.
      -The damage needs to be calculated before the hp reduction.
    • DC_WINKCHARM
      -Affected mobs will now follow caster during effect.
    • SL_SWOO
      -Fixed the visual effect not going off after duration is gone.
    • SL_HIGH
      -Stat increases no longer stack with any other status changes.