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This test is very easy, but it is strongly recommended to have high DEX (70 DEX is recommended) or use a high level of [[Spear Dynamo]] for the final part due to the mobs having such high flee rate. You will be pitted up against three very powerful minibosses. You must time the use of your runes accordingly to allow yourself time to heal/get in hits. | This test is very easy, but it is strongly recommended to have high DEX (70 DEX is recommended) or use a high level of [[Spear Dynamo]] for the final part due to the mobs having such high flee rate. You will be pitted up against three very powerful minibosses. You must time the use of your runes accordingly to allow yourself time to heal/get in hits. | ||
== Equipment == | == Equipment == |
Version vom 19. Juni 2020, 06:16 Uhr
Rune Knight | |||||||||||||
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Job Base(s): | Knight Lord Knight | ||||||||||||
Job Type: | 3-1 | ||||||||||||
Job Level: | 60 | ||||||||||||
Race: | Human | ||||||||||||
Changes At: | Glast Heim | ||||||||||||
Number of Skills: | 11 | ||||||||||||
Total Skill Points: | 90 | ||||||||||||
Total Quest Skills: | 0 | ||||||||||||
Job Bonuses | |||||||||||||
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Overview
Rune Knights are the final evolution of the Knight classes. Their name is often abbreviated and referred to as "RK". They have traded in their Pecos for new dragon mounts and are ready to do some serious damage with an arsenal of new powerful attacks while also having the highest HP pool compared to other classes.
Rune Knights have a slower startup leveling-wise, but they can become one of the most versatile and powerful classes in the game. Unfortunately, they suffer from a poor skill tree layout, forcing players to have to get 22 job points to max a basic AOE leveling skill (Ignition Break), or going with a Dragon Breath build early on, which may not be very strong in the first 20-30 levels. Rune Knights aspiring to have a Dragon Breath end-game build but do not want to use a skill/stat reset may resort to being mainly a party tank for 20-30 base levels until their HP and SP pools are higher for better damage, as that is how the Dragon Breath skill formula is calculated. The upside is that Bowling Bash is one of the most powerful non-third class AOEs and can be used until level 110-120 or so, but does require a good weapon and some practice with the gutter lines. Dragon Breath ignores reductions in PVP / WoE and is one of the main killing skills, but depends on party buffs such as Magic Strings and Sacrament.
Finally, there are the the runes themselves. Players who choose the Rune Knight class are introduced to a new system of buffs and attacks in the form of rune stones. These consumables provide the user with immensely powerful buffs that range anywhere from a large increase in DEF/MDEF, potting ability, and massive damage increase. Unfortunately, creating runes consumes materials, but their sheer power makes them worth their cost. It is highly recommended that every Rune Knight should get the maximum level of Rune Mastery.
Job Change Guide
See Rune Knight Job Change Guide for detailed information.
This test is very easy, but it is strongly recommended to have high DEX (70 DEX is recommended) or use a high level of Spear Dynamo for the final part due to the mobs having such high flee rate. You will be pitted up against three very powerful minibosses. You must time the use of your runes accordingly to allow yourself time to heal/get in hits.
Equipment
General Equipment
These gears are suitable for any Rune Knight build. They won't be mentioned for the specific RK builds, but are sometimes the best option.
Weapon
- +9 Tae Goo Lyeon [2] Offers after cast delay reduction. Can be enchanted accordingly to any build. Reduces the SP cost of skills.
- Hunting Spear [1] Among the best options for Clashing Spiral damage.
- +9 Gelerdria [3] combined with Storm Stone [1]
Cards for weapons
- Hunter Fly Card For HP leech
Armor
- Glorious Suit Offers neutral & demi-human resist and max HP.
- Valkyrian Armor [1]
- Ur's Plate Offers neutral & demi-human resist and max HP. Can be enchanted.
- Evil Dragon Armor [1] Offers HP & SP leech.
- Hero Plate [1]
Shield
- Rosa Shield [1] (DEF)
- Bradium Shield [1] (+HP)
- Round Buckler [1] (Lightweight, decent DEF)
- Valkyrja's Shield [1] (elemental resist, decent DEF)
- Immune Shield [1] Only if overupgraded
- Platinum Shield
- White Gold Shield [1]
with each of the common racial resist cards.
For MVPing:
Headgear
- Leech
- Mid Headgear with slot
Cards for Headgear
- Elemental resist cards based on the resist needed.
Garment
Card option for Garment
- Raydric Card (-20% damage from attacks with Neutral property)
- Deviling Card (-50% damage from attacks with Neutral property but +50% damage from attacks of any other element)
Hundred Spears Set
This set is mandatory for maximum damage with Hundred Spears (and all four pieces must be worn to get the bonus damage). Can be obtained for FREE by doing Mora Village quests and earning coins. This set also compliments the Dragon Breath skills nicely due to the HP increases and possible SP enchants on it.
Ur's Plate Ur's Seal [1] Ur's Greaves [1] Ur's Manteau
Goibne's Set
This set is good for players who have a lower budget but still wish to enjoy the Dragon Breath build or to have higher HP. It's a tank set to get a player started until they can make a more customized set. Recommended to wear all set pieces for the HP and SP bonus. Only downside to this set is the lack of reductions and slots to card any of the pieces. Replace the set with Variant Shoes once able to afford it.
Goibne's Armor Goibne's Helm Goibne's Greaves Goibne's Spaulders
Dragon Breath Build
Weapon
For Dragon Breath:
- Mace [4]
- Moonlight Dagger (max SP +10%, can be enchanted at Malangdo for SP+200; moot after December 10, 2014 update that changed Dragon Breath formula)
- Valkyrie Hammer [4]
For Hundred Spears:
- Gungnir [2] (good vs. MVPs due to increased HIT and chance for Perfect Hit)
- Eden Group Spear I
- Battle Hook [1]
- Long Horn [1] (Holy element)
For Clashing Spiral damage:
Cards to use with weapon:
- Archer Skeleton Card For damage
- Powerful Archer Skeleton Card For damage
Shield
Headgear
Anything that adds HP/SP, reduces after cast delay, provides leech or reduces cast time. Some options include:
Upper:
- Turkey On Your Head [1]
- Crown of Deceit [1]
- Heart Wing Hairband [1]
- Old Rune Circlet [1] enchanted with Magic Essence or Adamantine
- Red Baby Dragon Hat [1]
Middle:
Lower:
With these cards depending on the situation:
- Kiel-D-01 Card (luxury card; for upper and mid headgear with Dragon Breath; a non-card alternative is to be under the effect of Magic Strings from a Maestro)
- Carat Card (for upper headgear at +9 or higher)
- Incubus Card (for mid headgear)
- Kathryne Keyron Card (for upper headgear; a non-card alternative is to be under the effect of Magic Strings from a Maestro)
- Bungisngis Card (for high upgrade headgear)
Armor
- Diabolus Armor [1]
- Assaulter Plate [1]
- Medical Scrubs [1]
- Fafnir Scale
- Consultation Robe [1] (with Vit enchants)
- Abusive Robe [1] (with Vit enchants)
Cards to use with armor:
- Tao Gunka Card (luxury card)
- Pecopeco Card
Garment
- Fallen Angel Wing [1] w/ max Expert Archer enchants (EA3, EA3, EA4)
- Nidhoggur's Shadow Garb [1]
- Diabolus Manteau [1]
- Flame Manteau of Naght Sieger [1]
- Skin of Gwiber [1]
- Mysterious Muffler [1]
Card options for Garment:
- Menblatt Card (increase DPS: +1% ranged damage per 10 base DEX)
- Rune Knight Seyren Card
Shoes
- Temporal Dex Boots [1] w/ Firelock Soldier Card at +9 and 120 base DEX (in a future update, slotted Temporal Boots can be enchanted)
- Temporal Dex Boots at 120 base DEX w/ Expert Archer 4 enchant and:
- Muscle Fool enchant for chance to proc damage reduction (in a future update, Muscle Fool increases VIT instead of DEF)
- Speed of Light enchant for 30% reduction in global delay of skills (set bonus with Temporal Ring)
- Runaway Magic enchant for higher Max SP (set bonus with Temporal Ring)
- Enhanced Variant Shoes [1] w/ Firelock Soldier Card at +9
- Variant Shoes
- Pororoca Shoes
Card options for Shoes:
Accessories
- RWC Pendant with double Spell enchants
- Ur's Seal [1] with +250 SP enchant
- Medal of Honor
- Waterdrop Brooch [1]
- Sprint Ring (reduces variable cast time but increases after cast delay)
- Expert Ring (reduces after cast delay by 5%)
- Fairy Leaf Powder [1]
- Sarah's Left Earring with Expert Archer enchant
- Sarah's Right Earring with Expert Archer enchant
- Recovery Ring [1]
- Temporal Ring [1]
- Fenrir Chain [1]
- Ring of Jupiter [1]
Card options for Accessory:
Recommended Items (Luxury):
- Tao Gunka Card
- Kiel-D-01 Card (x2, top/mid)
- Beelzebub Card
- Brynhild
- Sleipnir
Ignition Break Build
Weapon
The best weapon is probably a level 4 weapon with as many slots as possible for True Seyren Windsor Cards.
Cards to use with weapon:
- True Seyren Windsor Card For Ignition Break damage
- Sword Guardian Card For Bowling Bash damage
- Abysmal Knight Card For MVPing
Upper Headgear
Middle Headgear
Lower Headgear
Armor
Other options aside from set pieces are:
- Diabolus Armor [1]
- Assaulter Plate [1]
- Abusive Robe [1]
- Abyss Dress
- Nature Dress
- Icefall Dress
- Fire Dragon Armor [1]
- Mighty Black Threaded Armor [1]
Cards to use with armor:
Shield
Garment
Card options for Garment:
- Raydric Card (mandatory for being able to handle large mobs and mvps)
- Wakwak Card
- Rune Knight Seyren Card
Shoes
Card options for shoes
- Darklord Essence Force3 Or of a lower value if on a budget. (iRO database doesn't have this item yet, but it is obtainable in-game. Divine-pride link)
Accessories
- Medal of Honor
- Peuz Seal [1]
- Bakonawa Agimat Tattoo
- Giant's Protection [1]
- Blacksmith's Glove [1]
- Perverse Demon Mask [1]
- Verus Core [1]
Card options for Accessories:
- Gold Scaraba Card
- Mantis Card
- Darklord Essence Force3 Or of a lower value if on a budget. (iRO database doesn't have this item yet, but it is obtainable in-game. Divine-pride link)
Agi/Frenzy Build
Weapon It Is recommended to enchant these weapons with 2x Crit to free up other slots for more ASPD boost
Cards options to use with weapon:
(better if using the full card set)
For fun cards:
Headgear
- Evil Marching Hat [1]
- White Drooping Eddga Hat
- Mercury Riser (only if overupgraded)
- Old Rune Circlet [1] enchanted with Acute
- CD In Mouth
- Mob Scarf Set
Armor
- Dragon Vest [1]
- Pantie [1]
- Peuz's Plate (obtained for free by doing Mora Village quests)
- Abyss Dress
- Nature Dress
- Icefall Dress
- Fire Dragon Armor [1]
- Mighty Black Threaded Armor [1]
Card options for Armor:
Garment
Card options for Garment:
Shoes
Card Options for Shoes:
Accessories
- Bakonawa Agimat Tattoo
- Bradium Brooch [1]
- Bloodied Shackle Ball + Shackles
- Giant's Protection [1]
- Blacksmith's Glove [1]
- Perverse Demon Mask [1]
- Verus Core [1]
- Immortal Dog Tag [1]
- Ring of Jupiter [1] on right accessory slot
Card options for Accessories:
For more damage output:
Class Data
Skills
Skill | Description | Levels | Type | ||
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Enchants your weapon with magic, allowing you to deal additional magic damage with your physical attacks.. | 5 | Supportive | ||
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Slam your weapon into the ground to unleash a shockwave that strikes an opponent at a distance. Has a range of 11 cells. | 5 | Offensive | ||
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The damage you receive is amplified and used against the attacker. However, you still receive half of the amplified damage. | 10 | Active | ||
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Spear exclusive skill. A skill that strikes a single target rapidly in quick succession to deal high damage. | 10 | Offensive | ||
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Creates a huge pressure that throws enemies away. There is a chance to inflict Fear status on those affected. | 5 | Offensive | ||
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The rune knight makes their weapon incredibly hot, triggering an explosion that deals damage to all targets nearby. Targets closer to the player receive higher damage. | 5 | Offensive | ||
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Spear Exclusive Skill. The rune knight strikes a target from far away, pulling that target towards the user. | 5 | Offensive | ||
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Allows the user to use a dragon mount. Increasing the skill level recovers your lost attack speed when using the mount, and also slightly increases the damage of Dragon Breath. | 5 | Passive | ||
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Commands the dragon to breathe fire. Targets within range will receive Fire Element damage with a chance of causing Burning status, which deals damage over time. | 10 | Offensive | ||
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Deal water-elemental damage with your dragon's breath. Targets within range will receive Water Element damage with a chance of causing Freezing status. | 10 | Offensive | ||
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The dragon lets out a terrible howl, causing Fear status to those within range. | 5 | Active | ||
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Allows the Rune Knight to craft Runes. | 10 | Passive | ||
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Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%. | 5 | Active |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
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STR | 10 | 11 | 33 | 51 | 60 | |||||
AGI | 20 | 21 | 41 | 53 | ||||||
VIT | 4 | 14 | 23 | 32 | 45 | 59 | ||||
INT | 1 | 2 | 5 | 12 | 13 | 22 | 30 | 39 | 46 | 50 |
DEX | 3 | 15 | 19 | 24 | 31 | 40 | 44 | 55 | ||
LUK | 47 | 48 | 49 | 57 |
ASPD
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