Rune Knight

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Rune Knight
Rune Knight.png
Job Base(s): Knight
Lord Knight
Job Type: 3-1
Job Level: 60
Race: Human
Changes At: Glast Heim
Number of Skills: 11
Total Skill Points: 90
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+5 +4 +6 +10 +8 +4


Overview

Rune Knights are the final evolution of the Knight classes. Their name is often abbreviated and referred to as "RK". They have traded in their Pecos for new dragon mounts and are ready to do some serious damage with an arsenal of new powerful attacks while also having the highest HP pool compared to other classes.

Rune Knights have a slower startup leveling-wise, but they can become one of the most versatile and powerful classes in the game. Unfortunately, they suffer from a poor skill tree layout, forcing players to have to get 22 job points to max a basic AOE leveling skill (Ignition Break), or going with a Dragon Breath build early on, which may not be very strong in the first 20-30 levels. Rune Knights aspiring to have a Dragon Breath end-game build but do not want to use a skill/stat reset may resort to being mainly a party tank for 20-30 base levels until their HP and SP pools are higher for better damage, as that is how the Dragon Breath skill formula is calculated. The upside is that Bowling Bash is one of the most powerful non-third class AOEs and can be used until level 110-120 or so, but does require a good weapon and some practice with the gutter lines. Dragon Breath ignores reductions in PVP / WoE and is one of the main killing skills, but depends on party buffs such as Magic Strings and Sacrament.

Finally, there are the the runes themselves. Players who choose the Rune Knight class are introduced to a new system of buffs and attacks in the form of rune stones. These consumables provide the user with immensely powerful buffs that range anywhere from a large increase in DEF/MDEF, potting ability, and massive damage increase. Unfortunately, creating runes consumes materials, but their sheer power makes them worth their cost. It is highly recommended that every Rune Knight should get the maximum level of Rune Mastery.

Job Change Guide

See Rune Knight Job Change Guide for detailed information.

This test is very easy, but it is strongly recommended to have high DEX (70 DEX is recommended) or use a high level of Spear Dynamo for the final part due to the mobs having such high flee rate. You will be pitted up against three very powerful minibosses. You must time the use of your runes accordingly to allow yourself time to heal/get in hits.

Equipment

General Equipment

These gears are suitable for any Rune Knight build. They won't be mentioned for the specific RK builds, but are sometimes the best option.

Weapon

Cards for weapons

Armor

Shield

with each of the common racial resist cards.

For MVPing:

Headgear

  • Leech
  • Mid Headgear with slot

Cards for Headgear

Garment

Card option for Garment

  • 4133.png Raydric Card (-20% damage from attacks with Neutral property)
  • 4174.png Deviling Card (-50% damage from attacks with Neutral property but +50% damage from attacks of any other element)

Hundred Spears Set

This set is mandatory for maximum damage with Hundred Spears (and all four pieces must be worn to get the bonus damage). Can be obtained for FREE by doing Mora Village quests and earning coins. This set also compliments the Dragon Breath skills nicely due to the HP increases and possible SP enchants on it.

15036.png Ur's Plate 2883.png Ur's Seal [1] 2475.png Ur's Greaves [1]2574.png Ur's Manteau

Goibne's Set

This set is good for players who have a lower budget but still wish to enjoy the Dragon Breath build or to have higher HP. It's a tank set to get a player started until they can make a more customized set. Recommended to wear all set pieces for the HP and SP bonus. Only downside to this set is the lack of reductions and slots to card any of the pieces. Replace the set with Variant Shoes once able to afford it.

2354.png Goibne's Armor 5128.png Goibne's Helm 2419.png Goibne's Greaves 2520.png Goibne's Spaulders

Dragon Breath Build

Weapon

For Dragon Breath:

For Hundred Spears:

For Clashing Spiral damage:

Cards to use with weapon:

Shield

Headgear

Anything that adds HP/SP, reduces after cast delay, provides leech or reduces cast time. Some options include:

Upper:

Middle:

Lower:

With these cards depending on the situation:

  • 4403.png Kiel-D-01 Card (luxury card; for upper and mid headgear with Dragon Breath; a non-card alternative is to be under the effect of Magic Strings from a Maestro)
  • 4288.png Carat Card (for upper headgear at +9 or higher)
  • 4269.png Incubus Card (for mid headgear)
  • 4366.png Kathryne Keyron Card (for upper headgear; a non-card alternative is to be under the effect of Magic Strings from a Maestro)
  • 4582.png Bungisngis Card (for high upgrade headgear)

Armor

Cards to use with armor:

Garment

Card options for Garment:

Shoes

Card options for Shoes:

Accessories

Card options for Accessory:

Recommended Items (Luxury):

Ignition Break Build

Weapon

The best weapon is probably a level 4 weapon with as many slots as possible for True Seyren Windsor Cards.

Cards to use with weapon:

Upper Headgear

Middle Headgear

Lower Headgear

Armor

Other options aside from set pieces are:

Cards to use with armor:

Shield

Garment

Card options for Garment:

Shoes

Card options for shoes

  • 4910.png Darklord Essence Force3 Or of a lower value if on a budget. (iRO database doesn't have this item yet, but it is obtainable in-game. Divine-pride link)

Accessories

Card options for Accessories:

Agi/Frenzy Build

Weapon It Is recommended to enchant these weapons with 2x Crit to free up other slots for more ASPD boost

Cards options to use with weapon:

(better if using the full card set)

For fun cards:

Headgear

Armor

Card options for Armor:

Garment

Card options for Garment:

Shoes

Card Options for Shoes:

Accessories

Card options for Accessories:

For more damage output:

Class Data

Skills

Skill Description Levels Type
Enchant Blade.png Enchant Blade
Enchants your weapon with magic, allowing you to deal additional magic damage with your physical attacks.. 5 Supportive
Sonic Wave.png Sonic Wave
Slam your weapon into the ground to unleash a shockwave that strikes an opponent at a distance. Has a range of 11 cells. 5 Offensive
Death Bound.png Death Bound
The damage you receive is amplified and used against the attacker. However, you still receive half of the amplified damage. 10 Active
Hundred Spears.png Hundred Spears
Spear exclusive skill. A skill that strikes a single target rapidly in quick succession to deal high damage. 10 Offensive
Wind Cutter.png Wind Cutter
Creates a huge pressure that throws enemies away. There is a chance to inflict Fear status on those affected. 5 Offensive
Ignition Break.png Ignition Break
The rune knight makes their weapon incredibly hot, triggering an explosion that deals damage to all targets nearby. Targets closer to the player receive higher damage. 5 Offensive
Phantom Thrust.png Phantom Thrust
Spear Exclusive Skill. The rune knight strikes a target from far away, pulling that target towards the user. 5 Offensive
Dragon Training.png Dragon Training
Allows the user to use a dragon mount. Increasing the skill level recovers your lost attack speed when using the mount, and also slightly increases the damage of Dragon Breath. 5 Passive
Dragon Breath.png Dragon Breath
Commands the dragon to breathe fire. Targets within range will receive Fire Element damage with a chance of causing Burning status, which deals damage over time. 10 Offensive
Dragon Water Breath.png Dragon Water Breath
Deal water-elemental damage with your dragon's breath. Targets within range will receive Water Element damage with a chance of causing Freezing status. 10 Offensive
Dragon Howling.png Dragon Howling
The dragon lets out a terrible howl, causing Fear status to those within range. 5 Active
Rune Mastery.png Rune Mastery
Allows the Rune Knight to craft Runes. 10 Passive
Full Throttle.png Full Throttle
Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%. 5 Active

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
STR 10 11 33 51 60
AGI 20 21 41 53
VIT 4 14 23 32 45 59
INT 1 2 5 12 13 22 30 39 46 50
DEX 3 15 19 24 31 40 44 55
LUK 47 48 49 57

ASPD

Equip Attack Speed From 2nd Class
Bare Handed 156 0
Shield -5 0
Dagger -10 −1
Sword (One Handed) -12 −7
Sword (Two Handed) -15 −3
Axe (One Handed) -18 −8
Axe (Two Handed) -20 −5
Mace -5 0
Spear (One Handed) -8 +7
Spear (Two Handed) -12 +13
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk