Blacksmith

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Blacksmith

  • Job Base: Merchant
  • Job Type: 2-1
  • Changes At: Einbroch
  • Number of Skills: 21
  • Total Skill Points: 84
  • Total Quest Skills: 2
  • Job Bonuses:
    • str: 6
    • agi: 2
    • vit: 6
    • int: 2
    • dex: 12
    • luk: 2

Overview

Blacksmiths have the ability to forge weapons. They can master the power to imbue weapons with elements of Fire, Earth, Wind and Water and also have the ability to increase the weapon damage further. Of course, Blacksmiths can also be based off raw physical power, and even have the highest melee damage among the other 2nd classes. A Battle Blacksmith's main skills revolve around the theme of self-buffing to increase damage. The main offensive skills are Mammonite and Cart Revolution, which both can be learned as a Merchant.

Jobchange Guide

See Blacksmith Job Change Guide for detailed information.

Changing into a Blacksmith from a Merchant requires the player to complete a number of tasks:

  • Item Collection
  • Written Test

After completing these tests, the player will be transformed into a Blacksmith. This mostly takes place in Einbroch.


Class Data

Skills

See Merchant Skills for first class skills.

Battle Skills

Skill Description Levels Type
Adrenaline Rush Increases the ASPD of Axe and Mace class weapons across the entire party. 5 Active
Hammer Fall Chance of stunning all enemies within a 5x5 area. 5 Active
Hilt Binding Increases STR, ATK and the duration of several Blacksmith skills by 10%. 1 Passive
Power Maximize Uses maximum weapon damage for skill duration. 5 Active
Power-Thrust Increases ATK of party members on screen. Add chance of breaking own weapons when attacking. 5 Supportive
Skin Tempering Increases resistance to the Fire and Neutral properties. 5 Passive
Weapon Perfection Removes size penalties associated with weapons. 5 Active

Forging Skills

Skill Description Levels Type
Enchantedstone Craft Enables the creation of Elemental Stones. 5 Passive
Iron Tempering Enables the creation of Iron from Iron Ore. 5 Passive
Ore Discovery Adds low chance of finding certain ores when killing monsters. 1 Passive
Oridecon Research Increases the chance of crafting Level 3 Weapons. 5 Passive
Smith Axe Enables the creation of various Axe class weapons. 3 Passive
Smith Dagger Enables the creation of various Dagger class weapons. 3 Passive
Smith Knucklebrace Enables the creation of various Knuckle class weapons. 3 Passive
Smith Mace Enables the creation of various Mace class weapons. 3 Passive
Smith Spear Enables the creation of various Spear class weapons. 3 Passive
Smith Sword Enables the creation of various One Handed Sword class weapons. 3 Passive
Smith Two-handed Sword Enables the creation of various Two Handed Sword class weapons. 3 Passive
Steel Tempering Enables the creation of Steel from Iron and Coal. 5 Passive
Weapon Repair Returns damaged equipment to usable state. 1 Active
Weaponry Research Increases HIT, ATK of the chance of Forging a weapon. 10 Passive

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Greed Automatically pick up items in a 5x5 area around caster. 1 Active N/A Greed Quest
Dubious Salesmanship Reduces the Zeny cost of the skill Mammonite. 1 Passive 35 Dubious Salesmanship Quest

Soul Link

The Blacksmith Spirit enables the use of

Skill Description Levels Type
Advanced Adrenaline Rush Reduces attack delay of all party members using melee weapons. 1 Active

Job Bonuses

The Levels in which you receive a certain bonus.

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12
STR 3 8 16 23 31 44
AGI 29 38
VIT 7 13 20 32 37 49
INT 21 34
DEX 1 4 5 9 12 19 26 28 36 39 40 47
LUK 11 46

External Links