Weight Limit
General
The weight limit is how much you can carry. If a character is carrying 50% or more of the weight limit, he has minor overweight. Minor overweight cancels HP Recovery, SP Recovery, Increase HP Recovery and Increase SP Recovery as well as restricting the use of skills that create items, like Find Stone and Arrow Crafting. When carrying 90% or more of the weight limit, the character has major overweight. During major overweight, a character cannot attack or use skills at all.
Pushcart does not increase your character's weight limit. See the skill description for how it works.
Calculation
var MAX_WGT = 2000; MAX_WGT += 30 * BASE_STR; MAX_WGT += WGT_JOB; MAX_WGT += WGT_MOD; BASE_STR : Base stat value of STR WGT_JOB : See the job modifier table WGT_MOD : Sum of modifiers
Base value 2000. Add 30 per base STR. Add mod from job. Add modifiers.
Modifiers
- Dragon Training: +300 per level
- Enlarge Weight Limit: +200 per level
- Madogear License: +1500 when wearing Madogear
- Peco Peco Ride: +1000 when mounted
- Baby classes have the same job modifier as Novices
Note that there are two versions of Enlarge Weight Limit. One of them is a merchant class skill, while the other can be obtained through the use of the Kafra Shop item Gym Pass. These two versions do stack.
Job modifiers
Swordsman | Archer | Thief | Acolyte | Merchant | Mage | Novice | TaeKwon Kid | Gunslinger |
---|---|---|---|---|---|---|---|---|
800 | 600 | 400 | 400 | 800 | 200 | 0 | 800 | 800 |
Knight | Hunter | Assassin | Priest | Blacksmith | Wizard | Super Novice | Soul Linker | Ninja |
800 | 700 | 400 | 600 | 1000 | 400 | 0 | 400 | 600 |
Crusader | Dancer/Bard | Rogue | Monk | Alchemist | Sage | TaeKwon Master | ||
800 | 700 | 400 | 600 | 1000 | 400 | 400 | ||
Rune Knight | Ranger | Guillotine Cross | Arch Bishop | Mechanic | Warlock | |||
2000 | 1200 | 1200 | 1000 | 1800 | 1000 | |||
Royal Guard | Maestro/Wanderer | Shadow Chaser | Sura | Geneticist | Sorcerer | |||
1500 | 1200 | 800 | 1000 | 1200 | 1000 |